Garry's Mod

Garry's Mod

Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
Viser 1–10 av 12 bidrag
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Oppdatering: 20. nov. @ 16.01

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Oppdatering: 20. nov. @ 15.42

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Oppdatering: 20. nov. @ 15.21

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Oppdatering: 21. mars @ 6.27

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Oppdatering: 14. juli 2024 @ 14.56

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Oppdatering: 14. feb. 2024 @ 21.07

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Oppdatering: 21. des. 2023 @ 15.52

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Oppdatering: 16. des. 2023 @ 17.16

Added melee attack delay (so that it would be consistent with animation)

Oppdatering: 16. des. 2023 @ 14.45

Updated to work with latest MW Base update

Oppdatering: 12. des. 2023 @ 19.55

- Added Cinderblock
- Fixed fists not applying proper force