Barotrauma
DSSI Faction Craft
Показані результати 31–40 із 52
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Оновлено: 12 лют. 2024 о 8:38
автор: whosyourdaddy

Fixed statistics are miscaculated for factions

Оновлено: 15 листоп. 2023 о 7:56
автор: whosyourdaddy

Оновлено: 13 листоп. 2023 о 3:54
автор: whosyourdaddy

Оновлено: 14 жовт. 2023 о 4:31

Fade to black when choosing job

Оновлено: 1 жовт. 2023 о 23:41

- Added DfcAddOrRemoveJob, DfcAddOrRemoveGear to dynamically add, remove jobs, gears separately from the specified factions and jobs.
-- Added DfcAllowRespawn to disable/enable respawn-ability for the specified factions.

Оновлено: 30 верес. 2023 о 23:12

More details show on console for exceptions thrown by Lua Component

Оновлено: 30 верес. 2023 о 4:04

- Added an extra option for constraint of spawn action
- Added Vanilla-based Entity Spawner Component

Оновлено: 22 верес. 2023 о 5:09

Fixed the weighted ratio of the job not calculated correctly

Оновлено: 21 верес. 2023 о 2:52

- Added Submarine Locker
- Allow to override sender in the running closure

Оновлено: 15 верес. 2023 о 4:03

- Support Isolation for Lua Component and the loaded chunk can take pending senders as argument.
- Added an option OnlySenderReceivable for ActionSendChatMessage to filter receivers.