Barotrauma
DSSI Faction Craft
Mostrando 31-40 de 52 aportaciones
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Actualización: 12 FEB 2024 a las 8:38

Fixed statistics are miscaculated for factions

Actualización: 15 NOV 2023 a las 7:56

Actualización: 13 NOV 2023 a las 3:54

Actualización: 14 OCT 2023 a las 4:31

Fade to black when choosing job

Actualización: 1 OCT 2023 a las 23:41

- Added DfcAddOrRemoveJob, DfcAddOrRemoveGear to dynamically add, remove jobs, gears separately from the specified factions and jobs.
-- Added DfcAllowRespawn to disable/enable respawn-ability for the specified factions.

Actualización: 30 SEP 2023 a las 23:12

More details show on console for exceptions thrown by Lua Component

Actualización: 30 SEP 2023 a las 4:04

- Added an extra option for constraint of spawn action
- Added Vanilla-based Entity Spawner Component

Actualización: 22 SEP 2023 a las 5:09

Fixed the weighted ratio of the job not calculated correctly

Actualización: 21 SEP 2023 a las 2:52

- Added Submarine Locker
- Allow to override sender in the running closure

Actualización: 15 SEP 2023 a las 4:03

- Support Isolation for Lua Component and the loaded chunk can take pending senders as argument.
- Added an option OnlySenderReceivable for ActionSendChatMessage to filter receivers.