Barotrauma
DSSI Faction Craft
Se afișează 31-40 din 52 intrări
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Actualizare: 12 febr. 2024 @ 8:38

Fixed statistics are miscaculated for factions

Actualizare: 15 nov. 2023 @ 7:56

Actualizare: 13 nov. 2023 @ 3:54

Actualizare: 14 oct. 2023 @ 4:31

Fade to black when choosing job

Actualizare: 1 oct. 2023 @ 23:41

- Added DfcAddOrRemoveJob, DfcAddOrRemoveGear to dynamically add, remove jobs, gears separately from the specified factions and jobs.
-- Added DfcAllowRespawn to disable/enable respawn-ability for the specified factions.

Actualizare: 30 sept. 2023 @ 23:12

More details show on console for exceptions thrown by Lua Component

Actualizare: 30 sept. 2023 @ 4:04

- Added an extra option for constraint of spawn action
- Added Vanilla-based Entity Spawner Component

Actualizare: 22 sept. 2023 @ 5:09

Fixed the weighted ratio of the job not calculated correctly

Actualizare: 21 sept. 2023 @ 2:52

- Added Submarine Locker
- Allow to override sender in the running closure

Actualizare: 15 sept. 2023 @ 4:03

- Support Isolation for Lua Component and the loaded chunk can take pending senders as argument.
- Added an option OnlySenderReceivable for ActionSendChatMessage to filter receivers.