XCOM 2
A Requiem For Man: Gameplay Mutators
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Actualización: 21 MAY 2023 a las 7:59 p. m.

Bugfixes ahoy!

Actualización: 13 MAY 2023 a las 2:01 p. m.

Update: Addressing misleading description of the damage type used by Psychic War - Mental Combat. It does not actually deal Bleed or Psi Damage, but instead, Mental Damage, which is blocked by Mind Shields.

Actualización: 5 MAY 2023 a las 3:15 p. m.

5/5/23 Update

Change #1 - Dark Events should no longer be able to buff XCOM
Change #2 - Infested Planet's Spawning Mechanics have been improved and now work better when paired with The Lost or The Horde

Actualización: 23 ABR 2023 a las 12:55 a. m.

Fix for the Action Point granted by Advantageous Terrain only being able to be used to move

Actualización: 15 ABR 2023 a las 10:40 p. m.

Fix for a Conflict with a unknown Mod that was breaking the Betrayal Dark Event. Added configurability to the chances of Betrayal Missions spawning as well.

Actualización: 8 ABR 2023 a las 2:28 p. m.

Dark Event: Blood Tide no longer shows up in an Unit's Abilities list, to fix the issue where it would show even when not active.

SITREP: Medical Surplus has been fixed.

More Configurability has been added.

Actualización: 26 MAR 2023 a las 10:19 p. m.

Bugfixes ahoy! Squashed four bugs..

Actualización: 25 MAR 2023 a las 3:02 p. m.

Updated Psychic War's effects to be Blocked by a Mind Shield, or other sources of Mental Damage immunity. Public release!

Actualización: 22 MAR 2023 a las 11:00 p. m.

Teensy tinsy update for better interaction with Iridar's Randomized Gatecrasher Loadouts

Actualización: 22 MAR 2023 a las 8:56 a. m.

Added Configurability to Veteran Crew