XCOM 2
A Requiem For Man: Gameplay Mutators
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Update: 21 mei 2023 om 19:59

Bugfixes ahoy!

Update: 13 mei 2023 om 14:01

Update: Addressing misleading description of the damage type used by Psychic War - Mental Combat. It does not actually deal Bleed or Psi Damage, but instead, Mental Damage, which is blocked by Mind Shields.

Update: 5 mei 2023 om 15:15

5/5/23 Update

Change #1 - Dark Events should no longer be able to buff XCOM
Change #2 - Infested Planet's Spawning Mechanics have been improved and now work better when paired with The Lost or The Horde

Update: 23 apr 2023 om 0:55

Fix for the Action Point granted by Advantageous Terrain only being able to be used to move

Update: 15 apr 2023 om 22:40

Fix for a Conflict with a unknown Mod that was breaking the Betrayal Dark Event. Added configurability to the chances of Betrayal Missions spawning as well.

Update: 8 apr 2023 om 14:28

Dark Event: Blood Tide no longer shows up in an Unit's Abilities list, to fix the issue where it would show even when not active.

SITREP: Medical Surplus has been fixed.

More Configurability has been added.

Update: 26 mrt 2023 om 22:19

Bugfixes ahoy! Squashed four bugs..

Update: 25 mrt 2023 om 15:02

Updated Psychic War's effects to be Blocked by a Mind Shield, or other sources of Mental Damage immunity. Public release!

Update: 22 mrt 2023 om 23:00

Teensy tinsy update for better interaction with Iridar's Randomized Gatecrasher Loadouts

Update: 22 mrt 2023 om 8:56

Added Configurability to Veteran Crew