XCOM 2
A Requiem For Man: Gameplay Mutators
Näytetään 181–190 / 205
< 1 ... 17  18  19  20  21 >
Päivitys: 21.5.2023 klo 19.59

Bugfixes ahoy!

Päivitys: 13.5.2023 klo 14.01

Update: Addressing misleading description of the damage type used by Psychic War - Mental Combat. It does not actually deal Bleed or Psi Damage, but instead, Mental Damage, which is blocked by Mind Shields.

Päivitys: 5.5.2023 klo 15.15

5/5/23 Update

Change #1 - Dark Events should no longer be able to buff XCOM
Change #2 - Infested Planet's Spawning Mechanics have been improved and now work better when paired with The Lost or The Horde

Päivitys: 23.4.2023 klo 0.55

Fix for the Action Point granted by Advantageous Terrain only being able to be used to move

Päivitys: 15.4.2023 klo 22.40

Fix for a Conflict with a unknown Mod that was breaking the Betrayal Dark Event. Added configurability to the chances of Betrayal Missions spawning as well.

Päivitys: 8.4.2023 klo 14.28

Dark Event: Blood Tide no longer shows up in an Unit's Abilities list, to fix the issue where it would show even when not active.

SITREP: Medical Surplus has been fixed.

More Configurability has been added.

Päivitys: 26.3.2023 klo 22.19

Bugfixes ahoy! Squashed four bugs..

Päivitys: 25.3.2023 klo 15.02

Updated Psychic War's effects to be Blocked by a Mind Shield, or other sources of Mental Damage immunity. Public release!

Päivitys: 22.3.2023 klo 23.00

Teensy tinsy update for better interaction with Iridar's Randomized Gatecrasher Loadouts

Päivitys: 22.3.2023 klo 8.56

Added Configurability to Veteran Crew