XCOM 2
A Requiem For Man: Gameplay Mutators
Mostrando 191-200 de 205 aportaciones
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Actualización: 20 MAR 2023 a las 10:15 p. m.

Veteran Crew now respects the pre-defined Soldier Class on Veteran Soldiers drawn from the Character Pool. If not defined, or the Soldier is defined as a rookie, it will choose a class that is not present in the armory, or one that there are not many of.

Actualización: 19 MAR 2023 a las 8:47 p. m.

Bugfixes and Code Improvements

Actualización: 18 MAR 2023 a las 4:17 p. m.

Requiem War renamed to Veteran Crew and now actually works

Actualización: 18 MAR 2023 a las 8:55 a. m.

Accidentally added the currently non-functional Requiem War as a Second Wave Option, and also accidentally broke the mod description while doing so..

Actualización: 18 MAR 2023 a las 8:10 a. m.

Actualización: 11 MAR 2023 a las 2:54 p. m.

Fixed some small Config issues for Covert Infiltration's interaction with this mod. Added Psychic War, a Dark Event

Actualización: 9 MAR 2023 a las 12:33 p. m.

Expanded Relentless Pursuit's Dark Gameplay Rules to allow for edge case scenarios that could prevent the reinforcements from spawning.

Actualización: 9 MAR 2023 a las 11:02 a. m.

Enhanced inter-mod compatibility!

Actualización: 9 MAR 2023 a las 12:35 a. m.

Another dark event and more sitreps!

Actualización: 8 MAR 2023 a las 12:17 a. m.

Even more sitreps added! Also, fixed the Hazardous Materials Cleanup Crew Sitrep so it should actually work.