Space Engineers

Space Engineers

Delta Steering
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更新:2020年4月25日 @ 11時22分

Added two config options:

// adviced for big builds with lots of remcons/seats serving different purposes. If this fails then the script would listen to all ship controllers.
private readonly static string tieToSpecificController = "Flight Seat Forward";

// to have the control vector return to central position automatically set this value close to but less than 1 (0.99f works well, the less the value the faster it goes)
private readonly static float inputDecayMult = 1f;

更新:2019年12月6日 @ 12時58分

Added vertical offset to config. Use -0.5f if you want Transparent LCD indication be aligned with crosshair.

更新:2019年11月15日 @ 11時18分

Set ScriptBackgroundColor to Transparent for DLC screens.

更新:2019年11月13日 @ 14時42分

Added config variable to set background alpha (might help with transparent LCD opacity).
Delta value now resets at the override state change (double tap spacebar).

更新:2019年8月29日 @ 8時42分

Reworked gyro handling. All gyros receive override values, forward-gyro removed.

Fixed input level debuff.

Separate upscale values for large/small grids.

更新:2019年8月20日 @ 7時10分

Changed gui style.
Added setting to make fonst larger (interfaceUpscale), 2 is recommended for large grid LCD.

更新:2019年8月20日 @ 4時04分

Added dead zone option.
Added swap roll/yaw option.

更新:2019年8月17日 @ 15時14分