Black Mesa
Remade/Improved BMS Textures (From BM:BS)
 Ten wątek został przypięty, więc pewnie jest ważny
LIL-PIF  [producent] 23 listopada 2024 o 7:35
Share bugs and visual issues here
say cheese :gman:
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Wyświetlanie 1-15 z 32 komentarzy
C2TY 23 listopada 2024 o 11:49 
cheese
AdrianDogmeat 24 listopada 2024 o 2:24 
cheese
EVA 24 listopada 2024 o 4:10 
the floor in where you destroy magnussons food has missing textures
LIL-PIF  [producent] 24 listopada 2024 o 20:14 
Colonel Orange:
Yeah, Idk what I can do about that instance. For some reason this texture works fine in other places but not here, and scaling it down doesn't help but makes it worse lol
Colonel Orange 24 listopada 2024 o 20:16 
gotcha, not a big deal
Drag0n 24 listopada 2024 o 22:50 
Minor issue, new Vort collar texture looks... very bad, under certain lighting. (most noticeable in "power up")
LIL-PIF  [producent] 25 listopada 2024 o 0:32 
is it new? I just copied what was in BM:BS cuz we've got the halflambert fix there that just looks better under newlights. But I've never noticed any difference for the shackles
Thaddeus 31 grudnia 2024 o 4:36 
The green lab wall texture has an issue where it's...specular? Whatever gives it the faux depth: it applies over parts of the wall with posters/diagrams/etc. on them. Looks real nasty.
LIL-PIF  [producent] 2 stycznia o 22:28 
The green lab walls don't have any parallax applied I think. Specular can't cause that
Could you share a screenshot?
Zantron 16 stycznia o 1:28 
Ostatnio edytowany przez: Zantron; 16 stycznia o 1:29
LIL-PIF  [producent] 16 stycznia o 3:22 
@Zantron:
Sorry can't access those images. Maybe something on my end tho
Phantom 19 stycznia o 13:36 
have an issue with boards front or back face (don't know which one it is) being completely dark

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3410853860
Ostatnio edytowany przez: Phantom; 19 stycznia o 13:36
LIL-PIF  [producent] 20 stycznia o 0:22 
@Phantom:
What happens when you break them? Are the models lit normally again?
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