Black Mesa

Black Mesa

Remade/Improved BMS Textures (From BM:BS)
 This topic has been pinned, so it's probably important
LIL-PIF  [developer] Nov 23, 2024 @ 7:35am
Share bugs and visual issues here
say cheese :gman:
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Showing 1-15 of 32 comments
C2TY Nov 23, 2024 @ 11:49am 
cheese
AdrianDogmeat Nov 24, 2024 @ 2:24am 
cheese
EVA Nov 24, 2024 @ 4:10am 
the floor in where you destroy magnussons food has missing textures
LIL-PIF  [developer] Nov 24, 2024 @ 8:14pm 
Colonel Orange:
Yeah, Idk what I can do about that instance. For some reason this texture works fine in other places but not here, and scaling it down doesn't help but makes it worse lol
Colonel Orange Nov 24, 2024 @ 8:16pm 
gotcha, not a big deal
Drag0n Nov 24, 2024 @ 10:50pm 
Minor issue, new Vort collar texture looks... very bad, under certain lighting. (most noticeable in "power up")
LIL-PIF  [developer] Nov 25, 2024 @ 12:32am 
is it new? I just copied what was in BM:BS cuz we've got the halflambert fix there that just looks better under newlights. But I've never noticed any difference for the shackles
Thaddeus Dec 31, 2024 @ 4:36am 
The green lab wall texture has an issue where it's...specular? Whatever gives it the faux depth: it applies over parts of the wall with posters/diagrams/etc. on them. Looks real nasty.
LIL-PIF  [developer] Jan 2 @ 10:28pm 
The green lab walls don't have any parallax applied I think. Specular can't cause that
Could you share a screenshot?
Zantron Jan 16 @ 1:28am 
Last edited by Zantron; Jan 16 @ 1:29am
LIL-PIF  [developer] Jan 16 @ 3:22am 
@Zantron:
Sorry can't access those images. Maybe something on my end tho
Phantom Jan 19 @ 1:36pm 
have an issue with boards front or back face (don't know which one it is) being completely dark

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3410853860
Last edited by Phantom; Jan 19 @ 1:36pm
LIL-PIF  [developer] Jan 20 @ 12:22am 
@Phantom:
What happens when you break them? Are the models lit normally again?
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