RimWorld

RimWorld

Autonomous Animals (formerly VPE - Better summons)
Näytetään 1–7 / 7
Päivitys: 15.11. klo 7.12
tekijältä jaeger972

[Auto-generated text]: Update on 11/15/2025 4:12:32 PM.

Päivitys: 8.11. klo 7.36
tekijältä jaeger972

Should be much more performance friendly and sowing should also work but I haven't really tested it.

Firefighting and hostile seeking behaviour now work when a pawn is resting. They also are the only jobs that can interrupt other jobs now.


technical stuff:
-removed reflection where possible
-reworked scheduling relying on the vanilla schedule manager
-cached common behaviours where possible
-cached defs that don't use quality for building
-hostile seeking behaviour is now limited to hostile pawns and exits early if they are downed, fleeing or unreachable
-added verbose logging

Päivitys: 3.11. klo 7.28
tekijältä jaeger972

[Auto-generated text]: Update on 11/3/2025 4:28:30 PM.

Päivitys: 2.11. klo 19.05
tekijältä jaeger972

[Auto-generated text]: Update on 11/3/2025 4:05:27 AM.

Päivitys: 2.11. klo 16.56
tekijältä jaeger972

[Auto-generated text]: Update on 11/3/2025 1:56:36 AM.

Päivitys: 1.11. klo 19.33
tekijältä jaeger972

Massive update with additional work types like hunting, building and harvesting.
Massive performance optimizations. Now runs decently with 200+ working summons in vanilla Rimworld.
Compatibility with skeletons and steel construct as well with mod settings to go with it.

Päivitys: 29.10. klo 5.42
tekijältä jaeger972

[Auto-generated text]: Initial upload.