RimWorld
Fortified Features Framework
26 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 10 Ağu @ 8:47
Güncelleyen: AOBA

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Güncelleme: 3 Ağu @ 10:57
Güncelleyen: AOBA

JobDriver_DoAutonomousBill fix

Güncelleme: 31 Tem @ 1:55
Güncelleyen: AOBA

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Güncelleme: 27 Tem @ 11:56
Güncelleyen: AOBA

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Güncelleme: 23 Tem @ 2:46
Güncelleyen: AOBA

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Güncelleme: 22 Tem @ 10:36
Güncelleyen: AOBA

-Fix Skill record issue for mod like TV is educational.

Güncelleme: 17 Tem @ 18:02
Güncelleyen: AOBA

- Fixed CompExplosiveOnMelee not detonating correctly in CE.
- Fixed CompVehicleTurret being left in place after saving and loading a game.
- Added a bonus to the efficiency of the automatic workbench.
- Fixed the issue of automatic workbench not stopping when broken down.
- Fixed the error while automatic workbench is uninstalled.
- Fixed the issue of Apparel Render Node not being applied correctly.

Güncelleme: 14 Tem @ 12:35
Güncelleyen: AOBA

[Auto-generated text]: Update on 7/15/2025 3:35:39 AM.

Güncelleme: 12 Tem @ 17:26
Güncelleyen: AOBA

[Auto-generated text]: Update on 7/13/2025 8:26:46 AM.

Güncelleme: 11 Tem @ 17:19
Güncelleyen: AOBA

[Auto-generated text]: Update on 7/12/2025 8:19:43 AM.