RimWorld
Fortified Features Framework
26件中 11-20 を表示
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更新:8月10日 @ 8時47分
更新者:AOBA

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

更新:8月3日 @ 10時57分
更新者:AOBA

JobDriver_DoAutonomousBill fix

更新:7月31日 @ 1時55分
更新者:AOBA

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

更新:7月27日 @ 11時56分
更新者:AOBA

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

更新:7月23日 @ 2時46分
更新者:AOBA

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

更新:7月22日 @ 10時36分
更新者:AOBA

-Fix Skill record issue for mod like TV is educational.

更新:7月17日 @ 18時02分
更新者:AOBA

- Fixed CompExplosiveOnMelee not detonating correctly in CE.
- Fixed CompVehicleTurret being left in place after saving and loading a game.
- Added a bonus to the efficiency of the automatic workbench.
- Fixed the issue of automatic workbench not stopping when broken down.
- Fixed the error while automatic workbench is uninstalled.
- Fixed the issue of Apparel Render Node not being applied correctly.

更新:7月14日 @ 12時35分
更新者:AOBA

[Auto-generated text]: Update on 7/15/2025 3:35:39 AM.

更新:7月12日 @ 17時26分
更新者:AOBA

[Auto-generated text]: Update on 7/13/2025 8:26:46 AM.

更新:7月11日 @ 17時19分
更新者:AOBA

[Auto-generated text]: Update on 7/12/2025 8:19:43 AM.