RimWorld
Fortified Features Framework
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Обновление: 10 авг. в 8:47
от AOBA

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Обновление: 3 авг. в 10:57
от AOBA

JobDriver_DoAutonomousBill fix

Обновление: 31 юли в 1:55
от AOBA

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Обновление: 27 юли в 11:56
от AOBA

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Обновление: 23 юли в 2:46
от AOBA

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Обновление: 22 юли в 10:36
от AOBA

-Fix Skill record issue for mod like TV is educational.

Обновление: 17 юли в 18:02
от AOBA

- Fixed CompExplosiveOnMelee not detonating correctly in CE.
- Fixed CompVehicleTurret being left in place after saving and loading a game.
- Added a bonus to the efficiency of the automatic workbench.
- Fixed the issue of automatic workbench not stopping when broken down.
- Fixed the error while automatic workbench is uninstalled.
- Fixed the issue of Apparel Render Node not being applied correctly.

Обновление: 14 юли в 12:35
от AOBA

[Auto-generated text]: Update on 7/15/2025 3:35:39 AM.

Обновление: 12 юли в 17:26
от AOBA

[Auto-generated text]: Update on 7/13/2025 8:26:46 AM.

Обновление: 11 юли в 17:19
от AOBA

[Auto-generated text]: Update on 7/12/2025 8:19:43 AM.