Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
177 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2  3 ... 18 >
Güncelleme: 17 Kas @ 8:47
Güncelleyen: StyledStrike

- Tweaked the crosshair for the Vehicle Repair weapon (to avoid "black-only outlines" on certain display resolutions)
- Tweaked default fade distance for engine sounds
- Tweaked WebAudio logic that checks the room size for echo/reverb effects

Güncelleme: 14 Kas @ 17:24
Güncelleyen: StyledStrike

- I forgot to include newer versions of the WebAudio HTML code - WebAudio may have not worked for you before this update

Güncelleme: 13 Kas @ 11:10
Güncelleyen: StyledStrike

- Workaround for a faulty addon that is overriding the Player global function with a string

Güncelleme: 12 Kas @ 10:53
Güncelleyen: StyledStrike

- Muffle WebAudio engine sounds when behind a wall

Güncelleme: 11 Kas @ 18:35
Güncelleyen: StyledStrike

- Tweak WebAudio first-person effects

Güncelleme: 11 Kas @ 13:57
Güncelleyen: StyledStrike

- Make the Sound Browser show source origin information of soundscripts and Glide SoundSets too
- Added BrakeLoopSound option to the Miscellaneous sounds tool

Güncelleme: 11 Kas @ 11:41
Güncelleyen: StyledStrike

- Improved Sound Browser
- Save vehicle bodygroups and skins on dupes
- Use player aim position when drawing Homing Launcher's crosshair (for 3rd person camera addons)

Güncelleme: 10 Kas @ 8:17
Güncelleyen: StyledStrike

- Reverted "Scale sprites depending on the camera distance"
- Added a few WebAudio-only EngineStream parameters

Güncelleme: 8 Kas @ 22:42
Güncelleyen: StyledStrike

- Fix WebAudio HTML page not loading due to an issue with the workshop addon uploader

Güncelleme: 8 Kas @ 17:36
Güncelleyen: StyledStrike

- Don't use MainEye* functions yet - those are only available on the x86-64 beta right now