Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
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Update: Nov 17 @ 8:47am

- Tweaked the crosshair for the Vehicle Repair weapon (to avoid "black-only outlines" on certain display resolutions)
- Tweaked default fade distance for engine sounds
- Tweaked WebAudio logic that checks the room size for echo/reverb effects

Update: Nov 14 @ 5:24pm

- I forgot to include newer versions of the WebAudio HTML code - WebAudio may have not worked for you before this update

Update: Nov 13 @ 11:10am

- Workaround for a faulty addon that is overriding the Player global function with a string

Update: Nov 12 @ 10:53am

- Muffle WebAudio engine sounds when behind a wall

Update: Nov 11 @ 6:35pm

- Tweak WebAudio first-person effects

Update: Nov 11 @ 1:57pm

- Make the Sound Browser show source origin information of soundscripts and Glide SoundSets too
- Added BrakeLoopSound option to the Miscellaneous sounds tool

Update: Nov 11 @ 11:41am

- Improved Sound Browser
- Save vehicle bodygroups and skins on dupes
- Use player aim position when drawing Homing Launcher's crosshair (for 3rd person camera addons)

Update: Nov 10 @ 8:17am

- Reverted "Scale sprites depending on the camera distance"
- Added a few WebAudio-only EngineStream parameters

Update: Nov 8 @ 10:42pm

- Fix WebAudio HTML page not loading due to an issue with the workshop addon uploader

Update: Nov 8 @ 5:36pm

- Don't use MainEye* functions yet - those are only available on the x86-64 beta right now