Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
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Mis à jour le : 17 nov. à 8h47

- Tweaked the crosshair for the Vehicle Repair weapon (to avoid "black-only outlines" on certain display resolutions)
- Tweaked default fade distance for engine sounds
- Tweaked WebAudio logic that checks the room size for echo/reverb effects

Mis à jour le : 14 nov. à 17h24

- I forgot to include newer versions of the WebAudio HTML code - WebAudio may have not worked for you before this update

Mis à jour le : 13 nov. à 11h10

- Workaround for a faulty addon that is overriding the Player global function with a string

Mis à jour le : 12 nov. à 10h53

- Muffle WebAudio engine sounds when behind a wall

Mis à jour le : 11 nov. à 18h35

- Tweak WebAudio first-person effects

Mis à jour le : 11 nov. à 13h57

- Make the Sound Browser show source origin information of soundscripts and Glide SoundSets too
- Added BrakeLoopSound option to the Miscellaneous sounds tool

Mis à jour le : 11 nov. à 11h41

- Improved Sound Browser
- Save vehicle bodygroups and skins on dupes
- Use player aim position when drawing Homing Launcher's crosshair (for 3rd person camera addons)

Mis à jour le : 10 nov. à 8h17

- Reverted "Scale sprites depending on the camera distance"
- Added a few WebAudio-only EngineStream parameters

Mis à jour le : 8 nov. à 22h42

- Fix WebAudio HTML page not loading due to an issue with the workshop addon uploader

Mis à jour le : 8 nov. à 17h36

- Don't use MainEye* functions yet - those are only available on the x86-64 beta right now