Garry's Mod

Garry's Mod

Newtonian Physgun
Zobrazuje se 1–10 z 23 položek
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Aktualizace: 11. říj. v 16.11
provedl Bonyoze

- don't draw world beam if EF_NODRAW is set

Aktualizace: 3. čvc. v 19.51
provedl Bonyoze

- raise max range to trace limit

Aktualizace: 20. kvě. v 22.34
provedl Bonyoze

- fix for a certain addon detouring util.TraceLine[github.com]

Aktualizace: 9. dub. v 14.29
provedl Bonyoze

- fix for when trace result entity is null

Aktualizace: 5. dub. v 9.11
provedl Bonyoze

- allow holding onto certain npcs that exist with physics after death
- follow the grabbed bone for players and certain npcs

Aktualizace: 5. dub. v 5.49
provedl Bonyoze

- fixed being unable to grab npcs that lack a physobj
- fixed physgun beam position being incorrect clientside when grabbing certain npcs
- fixed a singleplayer issue where the physgun beam would randomly be grabbing the wrong entity clientside
- fixed being unable to grab parented entities

Aktualizace: 20. úno. v 8.53
provedl Bonyoze

do not run Player:GetCurrentCommand clientside

Aktualizace: 19. úno. v 13.24
provedl Bonyoze

revert remove glitchy clientside falling fix

Aktualizace: 18. úno. v 20.59
provedl Bonyoze

movement prediction for world (thanks wholecream), remove glitchy clientside falling fix

Aktualizace: 5. led. v 22.31
provedl Bonyoze

check grabbed entity is alive, fix glitchy clientside falling