Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
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Mis à jour le : 16 nov. à 17h16

* Barriers are now merged into this mod. Trying to figure out how to override all the campaign mechanics does not seem worth it.
* I have reduced the effectiveness of bullet weapons, which were shredding due to high penetration. I have also reduced the lethality of outriders, which were doing double damage due to hard-coded animation shenanagans
* 'Move Or Fire' rule is now correctly configured for skimish / cavalry units (i.e. outriders).
* Fixed the Marks tooltip text
* Fixed 'Water Wise' water trigger

Mis à jour le : 12 nov. à 12h10

Mis à jour le : 12 nov. à 12h07

Mis à jour le : 26 oct. à 15h12

Attempt to map campaign abilities to CTT abilities

Mis à jour le : 26 oct. à 11h17

Fix broken launch due to wrong shield audio type

Mis à jour le : 25 oct. à 9h53

Fix chariot spacing

Mis à jour le : 25 oct. à 9h50

Better spacing for flying formations and ensure shielded units have shield rules

Mis à jour le : 25 oct. à 6h21

Overhaul of missile mechanics (use base physics and fix units with secondary firing)

Mis à jour le : 7 sept. à 8h29

Remove speed boost from CagedFury ability

Mis à jour le : 7 sept. à 8h23

Update support for 6.30

* Lzd blessed units configured
* Artillery HP adjustments
* Hellcannon stats fixed
* Mounrguls converted to MI
* Icon improvements