Total War: WARHAMMER III
Beesden's Closer to Tabletop
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Обновление: 16 ноем. в 17:16
от Beesden

* Barriers are now merged into this mod. Trying to figure out how to override all the campaign mechanics does not seem worth it.
* I have reduced the effectiveness of bullet weapons, which were shredding due to high penetration. I have also reduced the lethality of outriders, which were doing double damage due to hard-coded animation shenanagans
* 'Move Or Fire' rule is now correctly configured for skimish / cavalry units (i.e. outriders).
* Fixed the Marks tooltip text
* Fixed 'Water Wise' water trigger

Обновление: 12 ноем. в 12:10
от Beesden

Обновление: 12 ноем. в 12:07
от Beesden

Обновление: 26 окт. в 15:12
от Beesden

Attempt to map campaign abilities to CTT abilities

Обновление: 26 окт. в 11:17
от Beesden

Fix broken launch due to wrong shield audio type

Обновление: 25 окт. в 9:53
от Beesden

Fix chariot spacing

Обновление: 25 окт. в 9:50
от Beesden

Better spacing for flying formations and ensure shielded units have shield rules

Обновление: 25 окт. в 6:21
от Beesden

Overhaul of missile mechanics (use base physics and fix units with secondary firing)

Обновление: 7 септ. в 8:29
от Beesden

Remove speed boost from CagedFury ability

Обновление: 7 септ. в 8:23
от Beesden

Update support for 6.30

* Lzd blessed units configured
* Artillery HP adjustments
* Hellcannon stats fixed
* Mounrguls converted to MI
* Icon improvements