Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
Viser 1-10 af 52 forekomster
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Opdatering: 16. nov. kl. 17:16

* Barriers are now merged into this mod. Trying to figure out how to override all the campaign mechanics does not seem worth it.
* I have reduced the effectiveness of bullet weapons, which were shredding due to high penetration. I have also reduced the lethality of outriders, which were doing double damage due to hard-coded animation shenanagans
* 'Move Or Fire' rule is now correctly configured for skimish / cavalry units (i.e. outriders).
* Fixed the Marks tooltip text
* Fixed 'Water Wise' water trigger

Opdatering: 12. nov. kl. 12:10

Opdatering: 12. nov. kl. 12:07

Opdatering: 26. okt. kl. 15:12

Attempt to map campaign abilities to CTT abilities

Opdatering: 26. okt. kl. 11:17

Fix broken launch due to wrong shield audio type

Opdatering: 25. okt. kl. 9:53

Fix chariot spacing

Opdatering: 25. okt. kl. 9:50

Better spacing for flying formations and ensure shielded units have shield rules

Opdatering: 25. okt. kl. 6:21

Overhaul of missile mechanics (use base physics and fix units with secondary firing)

Opdatering: 7. sep. kl. 8:29

Remove speed boost from CagedFury ability

Opdatering: 7. sep. kl. 8:23

Update support for 6.30

* Lzd blessed units configured
* Artillery HP adjustments
* Hellcannon stats fixed
* Mounrguls converted to MI
* Icon improvements