Space Engineers

Space Engineers

WeaponCore - 2.5
81–90/193 bejegyzés mutatása
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Frissítés: ápr. 3. @ 13:52
BDCarrillo által

Touchup to LOS checks for cases where long prefire or postfire events were impacted by waiting for LOS callback.

Frissítés: ápr. 2. @ 12:32
BDCarrillo által

(excluding point defense against projectiles) from the delay for LOS checks

Frissítés: márc. 31. @ 13:27
BDCarrillo által

- CTC will now use a camera, if selected, for LOS and aiming checks
- CTC's controlling smarts will now share the target selected to all mounted smart weapons
- Improved CTC aiming for smarts- will no longer excessively lead and slew out of firing arc
- Improved CTC aiming for beam or hit scan weapons, skips lead estimation checks
- LOS checks through friendlies and terrain should work somewhat better, but weapon firing events will be delayed a few milliseconds as they wait to ensure LOS is clear

Frissítés: márc. 26. @ 13:23
BDCarrillo által

- Added "Force Reload" button in terminal

Frissítés: márc. 25. @ 15:32
BDCarrillo által

- UI Rework and clarifications

Frissítés: márc. 18. @ 6:57
BDCarrillo által

- Fixed bug with AI blocks that are turned off interfering with players commanding weapons to fire
- Fixed additional localization text

Frissítés: márc. 16. @ 21:12
BDCarrillo által

Frissítés: márc. 16. @ 20:06
BDCarrillo által

- Fixed WC so it can work with a local copy and steam offline
- Added server-level option to disable HUD painter
- Made burst delay time setting in terminal more dynamic, max value is based on the greater of reload time * 3 or 600 ticks

Frissítés: febr. 16. @ 20:37
BDCarrillo által

- Clarified "Tracking" control labels, added "Ships" option to filter targeting down to ships only

Frissítés: febr. 10. @ 17:39
BDCarrillo által

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)