Space Engineers
WeaponCore - 2.5
Εμφάνιση 81-90 από 193 καταχωρίσεις
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Ενημέρωση: 3 Απρ στις 13:52
από BDCarrillo

Touchup to LOS checks for cases where long prefire or postfire events were impacted by waiting for LOS callback.

Ενημέρωση: 2 Απρ στις 12:32
από BDCarrillo

(excluding point defense against projectiles) from the delay for LOS checks

Ενημέρωση: 31 Μαρ στις 13:27
από BDCarrillo

- CTC will now use a camera, if selected, for LOS and aiming checks
- CTC's controlling smarts will now share the target selected to all mounted smart weapons
- Improved CTC aiming for smarts- will no longer excessively lead and slew out of firing arc
- Improved CTC aiming for beam or hit scan weapons, skips lead estimation checks
- LOS checks through friendlies and terrain should work somewhat better, but weapon firing events will be delayed a few milliseconds as they wait to ensure LOS is clear

Ενημέρωση: 26 Μαρ στις 13:23
από BDCarrillo

- Added "Force Reload" button in terminal

Ενημέρωση: 25 Μαρ στις 15:32
από BDCarrillo

- UI Rework and clarifications

Ενημέρωση: 18 Μαρ στις 6:57
από BDCarrillo

- Fixed bug with AI blocks that are turned off interfering with players commanding weapons to fire
- Fixed additional localization text

Ενημέρωση: 16 Μαρ στις 21:12
από BDCarrillo

Ενημέρωση: 16 Μαρ στις 20:06
από BDCarrillo

- Fixed WC so it can work with a local copy and steam offline
- Added server-level option to disable HUD painter
- Made burst delay time setting in terminal more dynamic, max value is based on the greater of reload time * 3 or 600 ticks

Ενημέρωση: 16 Φεβ στις 20:37
από BDCarrillo

- Clarified "Tracking" control labels, added "Ships" option to filter targeting down to ships only

Ενημέρωση: 10 Φεβ στις 17:39
από BDCarrillo

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)