Space Engineers
WeaponCore - 2.5
กำลังแสดง 81-90 จาก 193 รายการ
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อัปเดต: 3 เม.ย. @ 1: 52pm
โดย BDCarrillo

Touchup to LOS checks for cases where long prefire or postfire events were impacted by waiting for LOS callback.

อัปเดต: 2 เม.ย. @ 12: 32pm
โดย BDCarrillo

(excluding point defense against projectiles) from the delay for LOS checks

อัปเดต: 31 มี.ค. @ 1: 27pm
โดย BDCarrillo

- CTC will now use a camera, if selected, for LOS and aiming checks
- CTC's controlling smarts will now share the target selected to all mounted smart weapons
- Improved CTC aiming for smarts- will no longer excessively lead and slew out of firing arc
- Improved CTC aiming for beam or hit scan weapons, skips lead estimation checks
- LOS checks through friendlies and terrain should work somewhat better, but weapon firing events will be delayed a few milliseconds as they wait to ensure LOS is clear

อัปเดต: 26 มี.ค. @ 1: 23pm
โดย BDCarrillo

- Added "Force Reload" button in terminal

อัปเดต: 25 มี.ค. @ 3: 32pm
โดย BDCarrillo

- UI Rework and clarifications

อัปเดต: 18 มี.ค. @ 6: 57am
โดย BDCarrillo

- Fixed bug with AI blocks that are turned off interfering with players commanding weapons to fire
- Fixed additional localization text

อัปเดต: 16 มี.ค. @ 9: 12pm
โดย BDCarrillo

อัปเดต: 16 มี.ค. @ 8: 06pm
โดย BDCarrillo

- Fixed WC so it can work with a local copy and steam offline
- Added server-level option to disable HUD painter
- Made burst delay time setting in terminal more dynamic, max value is based on the greater of reload time * 3 or 600 ticks

อัปเดต: 16 ก.พ. @ 8: 37pm
โดย BDCarrillo

- Clarified "Tracking" control labels, added "Ships" option to filter targeting down to ships only

อัปเดต: 10 ก.พ. @ 5: 39pm
โดย BDCarrillo

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)