Garry's Mod

Garry's Mod

Terminator Nextbot
Menampilkan11-20 dari 338 kiriman
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Pembaruan: 26 Agu @ 1:44pm
berdasarkan StrawWagen

Fix attempt + no print spam

Pembaruan: 26 Agu @ 12:08pm
berdasarkan StrawWagen

Fix unbounded while loop lagspikes
Fix unbounded while loop in GetJumpBlockState
Expose IsNextbotOrNpcEnt on term's table
_Index optimize hitBreakable
Style tweaks in tryToOpen

Pembaruan: 24 Agu @ 5:30pm
berdasarkan StrawWagen

More errors

Pembaruan: 24 Agu @ 5:05pm
berdasarkan StrawWagen

Error spam :(

Pembaruan: 24 Agu @ 4:51pm
berdasarkan StrawWagen

Fixes
Fix laddering breaking the bots
Add terminator_Extras.TeleportTermTo future helper for glee, etc
Disable reallystuck handler for bots with 0 .MoveSpeed

Pembaruan: 22 Agu @ 12:55pm
berdasarkan StrawWagen

Fix stupid

Pembaruan: 22 Agu @ 12:10pm
berdasarkan StrawWagen

Fix bots being stupid & braindead
All the new optimisations meant the bots were actually respecting their CoroutineThreshes, increased them to compensate
Readd ENT:RestartMotionCoroutine, but don't call it on every task end now, that was dumb
Add .term_cancelPathGen functionality. Setting to true kills any active path generation with a return false
Increase ENT:CanDoNewPath dist tolerances
Make movement_backthehellup a base task

Pembaruan: 22 Agu @ 12:07pm
berdasarkan StrawWagen

Undo mistake commit

Pembaruan: 22 Agu @ 12:05pm
berdasarkan StrawWagen

Fixes & Polish
Give different, shorter "tutorial" message if player joins packed server
Give godmode to players in the tutorial
Start with lots of hunters if a packed server, only applies to like jerma's glee, etc
Replace termHuntBlockScoring2 nwvar with hook
Fix ion cannon purchase not resupplying
Secret mode with the test combine soldiers

Pembaruan: 20 Agu @ 1:48pm
berdasarkan StrawWagen

Fixes
Fix leapers leaping way too far
Fix bots not losing enemies when they go notarget