Garry's Mod

Garry's Mod

Terminator Nextbot
Zobrazuje se 11–20 z 338 položek
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Aktualizace: 26. srp. v 13.44
provedl StrawWagen

Fix attempt + no print spam

Aktualizace: 26. srp. v 12.08
provedl StrawWagen

Fix unbounded while loop lagspikes
Fix unbounded while loop in GetJumpBlockState
Expose IsNextbotOrNpcEnt on term's table
_Index optimize hitBreakable
Style tweaks in tryToOpen

Aktualizace: 24. srp. v 17.30
provedl StrawWagen

More errors

Aktualizace: 24. srp. v 17.05
provedl StrawWagen

Error spam :(

Aktualizace: 24. srp. v 16.51
provedl StrawWagen

Fixes
Fix laddering breaking the bots
Add terminator_Extras.TeleportTermTo future helper for glee, etc
Disable reallystuck handler for bots with 0 .MoveSpeed

Aktualizace: 22. srp. v 12.55
provedl StrawWagen

Fix stupid

Aktualizace: 22. srp. v 12.10
provedl StrawWagen

Fix bots being stupid & braindead
All the new optimisations meant the bots were actually respecting their CoroutineThreshes, increased them to compensate
Readd ENT:RestartMotionCoroutine, but don't call it on every task end now, that was dumb
Add .term_cancelPathGen functionality. Setting to true kills any active path generation with a return false
Increase ENT:CanDoNewPath dist tolerances
Make movement_backthehellup a base task

Aktualizace: 22. srp. v 12.07
provedl StrawWagen

Undo mistake commit

Aktualizace: 22. srp. v 12.05
provedl StrawWagen

Fixes & Polish
Give different, shorter "tutorial" message if player joins packed server
Give godmode to players in the tutorial
Start with lots of hunters if a packed server, only applies to like jerma's glee, etc
Replace termHuntBlockScoring2 nwvar with hook
Fix ion cannon purchase not resupplying
Secret mode with the test combine soldiers

Aktualizace: 20. srp. v 13.48
provedl StrawWagen

Fixes
Fix leapers leaping way too far
Fix bots not losing enemies when they go notarget