Garry's Mod
Connect/Disconnect Messages
Показані результати 1–4 із 4
Оновлено: 11 лип. 2015 о 5:45

-Changed usermessages to networked messages instead.
-You can see the reason when players leave now (Such as "Disconnect by player", "Client timed out", "Kicked from server")

Оновлено: 30 листоп. 2014 о 6:53

-Made the disconnect function local

Оновлено: 29 листоп. 2014 о 7:37

-Changed the SendUserMessage bullshit on all players, to umsg.Start instead. This will generate a lot less lag when players join

Оновлено: 15 груд. 2013 о 0:40