Garry's Mod
Connect/Disconnect Messages
กำลังแสดง 1-4 จาก 4 รายการ
อัปเดต: 11 ก.ค. 2015 @ 5: 45am

-Changed usermessages to networked messages instead.
-You can see the reason when players leave now (Such as "Disconnect by player", "Client timed out", "Kicked from server")

อัปเดต: 30 พ.ย. 2014 @ 6: 53am

-Made the disconnect function local

อัปเดต: 29 พ.ย. 2014 @ 7: 37am

-Changed the SendUserMessage bullshit on all players, to umsg.Start instead. This will generate a lot less lag when players join

อัปเดต: 15 ธ.ค. 2013 @ 12: 40am