Garry's Mod
Connect/Disconnect Messages
Показване на 1 — 4 от 4 постъпления
Обновление: 11 юли 2015 в 5:45

-Changed usermessages to networked messages instead.
-You can see the reason when players leave now (Such as "Disconnect by player", "Client timed out", "Kicked from server")

Обновление: 30 ноем. 2014 в 6:53

-Made the disconnect function local

Обновление: 29 ноем. 2014 в 7:37

-Changed the SendUserMessage bullshit on all players, to umsg.Start instead. This will generate a lot less lag when players join

Обновление: 15 дек. 2013 в 0:40