Arma 3
Project injury Reaction (PiR)
Viser 141–150 av 170 bidrag
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Oppdatering: 20. sep. 2019 @ 5.01

  • Minor bug fix in crawl reaction in multiplayer.

Oppdatering: 11. sep. 2019 @ 2.04

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

Oppdatering: 6. sep. 2019 @ 7.09

  • Fixed injured limbs.

Oppdatering: 30. aug. 2019 @ 11.34

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.

Oppdatering: 18. aug. 2019 @ 15.10

  • Keys Updated.

Oppdatering: 13. aug. 2019 @ 6.30

  • Fixed AI medic help when bleeding is stopped.
  • Fixed loss of consciousness in the water.
  • Fixed compatibility with units from the Contact expansion.
  • Fixed compatibility with RHS last update.
  • Added compatibility to units with non-standard fraction. (for example, the mod now works with units in the arsenal)

Oppdatering: 7. aug. 2019 @ 3.11

  • New IFAK's system added for AI.
  • Added option for AI IFAK's new system.
  • Fixed translation to some menu items.
  • Redesigned bleeding damage system.
  • A few minor fixes.

Oppdatering: 3. aug. 2019 @ 8.34

  • Fixed sticking when dragging.
  • Fixed minor problems with animation in unconscious.

Oppdatering: 30. juli 2019 @ 6.03

  • Hotfix new IFAK's system.
  • Added transparency adjustment for contusion effect.
  • Now the weapon is knocked out with attachments.

Oppdatering: 22. juli 2019 @ 14.55

  • Added option for IFAK's new system.
  • Fixed the lack of treatment with re-hit.
  • Fixed re-launch of blood when unit in water or wehicle.
  • Added self-treatment of AI for non-gunshot injuries.