Arma 3
Project injury Reaction (PiR)
Mostrando 141-150 de 170 aportaciones
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Actualización: 20 SEP 2019 a las 5:01

  • Minor bug fix in crawl reaction in multiplayer.

Actualización: 11 SEP 2019 a las 2:04

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

Actualización: 6 SEP 2019 a las 7:09

  • Fixed injured limbs.

Actualización: 30 AGO 2019 a las 11:34

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.

Actualización: 18 AGO 2019 a las 15:10

  • Keys Updated.

Actualización: 13 AGO 2019 a las 6:30

  • Fixed AI medic help when bleeding is stopped.
  • Fixed loss of consciousness in the water.
  • Fixed compatibility with units from the Contact expansion.
  • Fixed compatibility with RHS last update.
  • Added compatibility to units with non-standard fraction. (for example, the mod now works with units in the arsenal)

Actualización: 7 AGO 2019 a las 3:11

  • New IFAK's system added for AI.
  • Added option for AI IFAK's new system.
  • Fixed translation to some menu items.
  • Redesigned bleeding damage system.
  • A few minor fixes.

Actualización: 3 AGO 2019 a las 8:34

  • Fixed sticking when dragging.
  • Fixed minor problems with animation in unconscious.

Actualización: 30 JUL 2019 a las 6:03

  • Hotfix new IFAK's system.
  • Added transparency adjustment for contusion effect.
  • Now the weapon is knocked out with attachments.

Actualización: 22 JUL 2019 a las 14:55

  • Added option for IFAK's new system.
  • Fixed the lack of treatment with re-hit.
  • Fixed re-launch of blood when unit in water or wehicle.
  • Added self-treatment of AI for non-gunshot injuries.