Arma 3
Project injury Reaction (PiR)
目前顯示第 141-150 項,共 170 項
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更新:2019 年 9 月 20 日 @ 上午 5:01

  • Minor bug fix in crawl reaction in multiplayer.

更新:2019 年 9 月 11 日 @ 上午 2:04

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

更新:2019 年 9 月 6 日 @ 上午 7:09

  • Fixed injured limbs.

更新:2019 年 8 月 30 日 @ 上午 11:34

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.

更新:2019 年 8 月 18 日 @ 下午 3:10

  • Keys Updated.

更新:2019 年 8 月 13 日 @ 上午 6:30

  • Fixed AI medic help when bleeding is stopped.
  • Fixed loss of consciousness in the water.
  • Fixed compatibility with units from the Contact expansion.
  • Fixed compatibility with RHS last update.
  • Added compatibility to units with non-standard fraction. (for example, the mod now works with units in the arsenal)

更新:2019 年 8 月 7 日 @ 上午 3:11

  • New IFAK's system added for AI.
  • Added option for AI IFAK's new system.
  • Fixed translation to some menu items.
  • Redesigned bleeding damage system.
  • A few minor fixes.

更新:2019 年 8 月 3 日 @ 上午 8:34

  • Fixed sticking when dragging.
  • Fixed minor problems with animation in unconscious.

更新:2019 年 7 月 30 日 @ 上午 6:03

  • Hotfix new IFAK's system.
  • Added transparency adjustment for contusion effect.
  • Now the weapon is knocked out with attachments.

更新:2019 年 7 月 22 日 @ 下午 2:55

  • Added option for IFAK's new system.
  • Fixed the lack of treatment with re-hit.
  • Fixed re-launch of blood when unit in water or wehicle.
  • Added self-treatment of AI for non-gunshot injuries.