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报告翻译问题






The mod's goal is to increase the duration of firefights.
This is disgusting. Why are units immediately suppressed as soon as they spot an enemy? This isn't in the settings.
However, not sure if this is just me, but this mod seems to be overriding CfgRemoteExec in some way as it is totally preventing a great number of functions from being executed when this mod is ran on a dedicated server. Am I missing something? Thank you
Try decrease PDTC's player suppression recoil buffer (default is 0.91), and if you still feel kicky, decrease the camera shake.
anyway,give it a test then you will find balance
Thanks for answer. So what should I do to achieve the best compatibility with ARCC? Btw, I don't want change settings of ARCC. What values should I change in PDTC so that ARCC remains unchanged?
If you start a new game of AU with PDTC, I recommend set the AU parameter of friendly/enemy skill on very high. Default normal value could result very low AI accuracy while under fire due to PDTC.
I run tests when I see the comment.The animation of ARCC works since PDTC doesn't affect anim. But the recoil change (for example I set RCC recoil 0.0 and turn off the unpredictible recoil),while using PDTC and player under heavy fire, the recoil increased by PDTC setting still as vanilla. so you may use ARCC/RCC together with PDTC, but you may give it a try first to avoid sudden high recoil increase.
or you can set PDTC's player recoil increase while under fire setting value lower(default is 0.91) to make ARCC/RCC works smoother with PDTC.
Nice day!
I already asked the author about compatibility with ARCC in the comments, and he wrote that it shouldn't be a problem.
One more thing: Put PDTC at the last of your loaded mod list.
Thx for using PDTC
Animated Recoil Coefficient Changer mod could resulting in player recoil increase while under fire feature of PDTC,so not recommend using PDTC and ARCC together, if you need such recoil change, maybe try the Recoil Coef Changer.
and don't use AI accuracy fix mod with PDTC , or the AI units accuracy could be 0%.and if you using PDTC , i recommend you setting the overall AI skill/accuracy in higher value (1.0/0.8 or above).
Lambs danger maybe compat with PDTC , but no promise, you may run a test with both mod enabled , see if there are some problem.
When I'm tuning another mod, I usually suggest an easy experiment: if you feel it's a bit too much, try moving the relevant slider settings by half in the direction you think would be better. For instance, if you think the 'Suppression Hue' is too much, just cut the default value by 50% and test.
It's a quick way to find your ideal feel without totally guessing. When you find what you like, please share your tweaks! I'd love to see what works for you! :)
I'm still running it with the default settings which seems okay, maybe a tad bit too much? I'm not sure. I like a bit of realism and challenge but not too much.
Has anyone tinkered with the CBA settings for this mod and have a list of suggested tweaks and why?
感谢!使用当中有任何问题直接反馈给我