Team Fortress 2

Team Fortress 2

Afterburner
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Uppdatering: 5 sep, 2012 @ 9:43

Added a new LOD1, and turned the old LOD1 and LOD2 into LOD2 and LOD3 respectively. LOD1 is now 75% of the tricount of LOD0 rather than the usual 50%. This is because I felt the jump in quality between the first two LODs was far too noticable ingame. Tweaked the LOD distances to match.

Uppdatering: 5 sep, 2012 @ 9:28

Uppdatering: 2 sep, 2012 @ 6:13

Uppdatering: 1 sep, 2012 @ 17:41