Team Fortress 2

Team Fortress 2

Afterburner
Viser 1–4 av 4 bidrag
Oppdatering: 5. sep. 2012 @ 9.43

Added a new LOD1, and turned the old LOD1 and LOD2 into LOD2 and LOD3 respectively. LOD1 is now 75% of the tricount of LOD0 rather than the usual 50%. This is because I felt the jump in quality between the first two LODs was far too noticable ingame. Tweaked the LOD distances to match.

Oppdatering: 5. sep. 2012 @ 9.28

Oppdatering: 2. sep. 2012 @ 6.13

Oppdatering: 1. sep. 2012 @ 17.41