Space Engineers
[OBSOLETE] Vanilla Weapon Rebalance
กำลังแสดง 1-10 จาก 16 รายการ
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อัปเดต: 12 เม.ย. 2019 @ 1: 59am

Restored range of 1000 m because of issues. Fixed icons.

อัปเดต: 12 มี.ค. 2019 @ 5: 11am

Updated definitions, slightly tweaked values.

อัปเดต: 13 ก.ค. 2017 @ 9: 56am

Gunslinger's fixed merged, assembler bug should be fixed. Known issue: icons are fucked up

อัปเดต: 17 ธ.ค. 2016 @ 4: 09am

Got rid of that nasty "development" tag

อัปเดต: 16 ธ.ค. 2016 @ 3: 42am

Removed custom small turret collision meshes

อัปเดต: 23 พ.ย. 2016 @ 3: 11am

Reverted sounds to vanilla to make it compatible with realistic sound mode, temporary solution. Also, added two new rifle ammo types - thermo and expansion magazines. Thermo rounds are better against any blocks, but a little bit weaker to characters, expansion does almost no damage to blocks, but very good against characters. They also can be used in interior turret.

อัปเดต: 3 มิ.ย. 2016 @ 6: 02am

New particles and decals compability, sound fixes

อัปเดต: 11 พ.ค. 2016 @ 2: 55am

Adjusted for new spread

อัปเดต: 18 เม.ย. 2016 @ 10: 16am

New particle effects added.

อัปเดต: 16 เม.ย. 2016 @ 2: 04pm

Now including fixed small ship turret collisions!
Also, pre-1.130 gatling shot sounds returned