Space Engineers

Space Engineers

[OBSOLETE] Vanilla Weapon Rebalance
Ergebnisse 1–10 von 16
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Update: 12. Apr. 2019 um 1:59

Restored range of 1000 m because of issues. Fixed icons.

Update: 12. Mrz. 2019 um 5:11

Updated definitions, slightly tweaked values.

Update: 13. Jul. 2017 um 9:56

Gunslinger's fixed merged, assembler bug should be fixed. Known issue: icons are fucked up

Update: 17. Dez. 2016 um 4:09

Got rid of that nasty "development" tag

Update: 16. Dez. 2016 um 3:42

Removed custom small turret collision meshes

Update: 23. Nov. 2016 um 3:11

Reverted sounds to vanilla to make it compatible with realistic sound mode, temporary solution. Also, added two new rifle ammo types - thermo and expansion magazines. Thermo rounds are better against any blocks, but a little bit weaker to characters, expansion does almost no damage to blocks, but very good against characters. They also can be used in interior turret.

Update: 3. Jun. 2016 um 6:02

New particles and decals compability, sound fixes

Update: 11. Mai 2016 um 2:55

Adjusted for new spread

Update: 18. Apr. 2016 um 10:16

New particle effects added.

Update: 16. Apr. 2016 um 14:04

Now including fixed small ship turret collisions!
Also, pre-1.130 gatling shot sounds returned