Space Engineers

Space Engineers

[OBSOLETE] Vanilla Weapon Rebalance
Mostrando 1-10 de 16 aportaciones
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Actualización: 12 ABR 2019 a las 1:59 a. m.

Restored range of 1000 m because of issues. Fixed icons.

Actualización: 12 MAR 2019 a las 5:11 a. m.

Updated definitions, slightly tweaked values.

Actualización: 13 JUL 2017 a las 9:56 a. m.

Gunslinger's fixed merged, assembler bug should be fixed. Known issue: icons are fucked up

Actualización: 17 DIC 2016 a las 4:09 a. m.

Got rid of that nasty "development" tag

Actualización: 16 DIC 2016 a las 3:42 a. m.

Removed custom small turret collision meshes

Actualización: 23 NOV 2016 a las 3:11 a. m.

Reverted sounds to vanilla to make it compatible with realistic sound mode, temporary solution. Also, added two new rifle ammo types - thermo and expansion magazines. Thermo rounds are better against any blocks, but a little bit weaker to characters, expansion does almost no damage to blocks, but very good against characters. They also can be used in interior turret.

Actualización: 3 JUN 2016 a las 6:02 a. m.

New particles and decals compability, sound fixes

Actualización: 11 MAY 2016 a las 2:55 a. m.

Adjusted for new spread

Actualización: 18 ABR 2016 a las 10:16 a. m.

New particle effects added.

Actualización: 16 ABR 2016 a las 2:04 p. m.

Now including fixed small ship turret collisions!
Also, pre-1.130 gatling shot sounds returned