Space Engineers

Space Engineers

[OBSOLETE] Vanilla Weapon Rebalance
Visar 1–10 av 16 poster
< 1  2 >
Uppdatering: 12 apr, 2019 @ 1:59

Restored range of 1000 m because of issues. Fixed icons.

Uppdatering: 12 mar, 2019 @ 5:11

Updated definitions, slightly tweaked values.

Uppdatering: 13 jul, 2017 @ 9:56

Gunslinger's fixed merged, assembler bug should be fixed. Known issue: icons are fucked up

Uppdatering: 17 dec, 2016 @ 4:09

Got rid of that nasty "development" tag

Uppdatering: 16 dec, 2016 @ 3:42

Removed custom small turret collision meshes

Uppdatering: 23 nov, 2016 @ 3:11

Reverted sounds to vanilla to make it compatible with realistic sound mode, temporary solution. Also, added two new rifle ammo types - thermo and expansion magazines. Thermo rounds are better against any blocks, but a little bit weaker to characters, expansion does almost no damage to blocks, but very good against characters. They also can be used in interior turret.

Uppdatering: 3 jun, 2016 @ 6:02

New particles and decals compability, sound fixes

Uppdatering: 11 maj, 2016 @ 2:55

Adjusted for new spread

Uppdatering: 18 apr, 2016 @ 10:16

New particle effects added.

Uppdatering: 16 apr, 2016 @ 14:04

Now including fixed small ship turret collisions!
Also, pre-1.130 gatling shot sounds returned