Arma 3
[FOD] Zeus Additions
Показані результати 1–10 із 15
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Оновлено: 19 листоп. о 5:57
автор: Phenosi

FIXED:
🛠 Fixed incorrect inheritance in vehicle garage UI classes that caused base class overwrites
🛠 Resolved issues like the slight vignette and the map looking base-game even with ACE3 loaded
ADDED:
+ N/A
UPDATED:
⭮ N/A
DELETED:
- N/A

Found a bug? Report it in the Discord!

Оновлено: 1 жовт. о 3:19
автор: Phenosi

🛠 Hotfix

Оновлено: 1 жовт. о 0:15
автор: Phenosi

FIXED:
🛠 Fixed an issue where you couldn't select the Independent side in the Garrison and Defense module (civilian side still unsupported)
🛠 Fixed an issue where spawned units from a module sometimes wouldn't get added to Zeus's editable units list
ADDED:
+ N/A
UPDATED:
⭮ Updated the formatting of the Defense module's center object hint to be clearer and look nicer
DELETED:
- N/A

Found a bug? Report it in the Discord!

Оновлено: 17 верес. о 6:14
автор: Phenosi

Оновлено: 13 серп. о 3:03
автор: Phenosi

- Added Vehicle Garage systems

Оновлено: 30 лип. о 7:36
автор: Phenosi

Defense OP generator now only shows the Zeus the center object
added optional LoS checkbox before starting defense OP generator

Оновлено: 23 лип. о 4:49
автор: Phenosi

- Added Weapon Add/Remove Module

Оновлено: 30 черв. о 14:44
автор: Phenosi

- Removed and Updated some PBOs

Оновлено: 24 черв. о 1:27
автор: Phenosi

Оновлено: 24 черв. о 1:04
автор: Phenosi

- Zeus monitor script test (later moved to it's own mod)