Arma 3
[FOD] Zeus Additions
Se afișează 1-10 din 15 intrări
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Actualizare: 19 nov. @ 5:57

FIXED:
🛠 Fixed incorrect inheritance in vehicle garage UI classes that caused base class overwrites
🛠 Resolved issues like the slight vignette and the map looking base-game even with ACE3 loaded
ADDED:
+ N/A
UPDATED:
⭮ N/A
DELETED:
- N/A

Found a bug? Report it in the Discord!

Actualizare: 1 oct. @ 3:19

🛠 Hotfix

Actualizare: 1 oct. @ 0:15

FIXED:
🛠 Fixed an issue where you couldn't select the Independent side in the Garrison and Defense module (civilian side still unsupported)
🛠 Fixed an issue where spawned units from a module sometimes wouldn't get added to Zeus's editable units list
ADDED:
+ N/A
UPDATED:
⭮ Updated the formatting of the Defense module's center object hint to be clearer and look nicer
DELETED:
- N/A

Found a bug? Report it in the Discord!

Actualizare: 17 sept. @ 6:14

Actualizare: 13 aug. @ 3:03

- Added Vehicle Garage systems

Actualizare: 30 iul. @ 7:36

Defense OP generator now only shows the Zeus the center object
added optional LoS checkbox before starting defense OP generator

Actualizare: 23 iul. @ 4:49

- Added Weapon Add/Remove Module

Actualizare: 30 iun. @ 14:44

- Removed and Updated some PBOs

Actualizare: 24 iun. @ 1:27

Actualizare: 24 iun. @ 1:04

- Zeus monitor script test (later moved to it's own mod)