Arma 3
[FOD] Zeus Additions
1–10/15 bejegyzés mutatása
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Frissítés: nov. 19. @ 5:57
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FIXED:
🛠 Fixed incorrect inheritance in vehicle garage UI classes that caused base class overwrites
🛠 Resolved issues like the slight vignette and the map looking base-game even with ACE3 loaded
ADDED:
+ N/A
UPDATED:
⭮ N/A
DELETED:
- N/A

Found a bug? Report it in the Discord!

Frissítés: okt. 1. @ 3:19
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🛠 Hotfix

Frissítés: okt. 1. @ 0:15
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FIXED:
🛠 Fixed an issue where you couldn't select the Independent side in the Garrison and Defense module (civilian side still unsupported)
🛠 Fixed an issue where spawned units from a module sometimes wouldn't get added to Zeus's editable units list
ADDED:
+ N/A
UPDATED:
⭮ Updated the formatting of the Defense module's center object hint to be clearer and look nicer
DELETED:
- N/A

Found a bug? Report it in the Discord!

Frissítés: szept. 17. @ 6:14
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Frissítés: aug. 13. @ 3:03
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- Added Vehicle Garage systems

Frissítés: júl. 30. @ 7:36
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Defense OP generator now only shows the Zeus the center object
added optional LoS checkbox before starting defense OP generator

Frissítés: júl. 23. @ 4:49
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- Added Weapon Add/Remove Module

Frissítés: jún. 30. @ 14:44
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- Removed and Updated some PBOs

Frissítés: jún. 24. @ 1:27
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Frissítés: jún. 24. @ 1:04
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- Zeus monitor script test (later moved to it's own mod)