Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
Näytetään 151–160 / 179
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Päivitys: 2.1. klo 10.25
tekijältä StyledStrike

- Fixed Wheel Model tool not working since the last update
- Tweaked the appearance and sounds of notifications

Päivitys: 2.1. klo 9.26
tekijältä StyledStrike

- Vehicles no longer use the wheelParams table, it's values are now stored on each wheel

Päivitys: 1.1. klo 5.31
tekijältä StyledStrike

- Updated Turkish localization (Thanks, NovaDiablox!)
- Updated Russian localization (Thanks, Flarky55!)
- Only show "up" skybox indicator on aircraft
- Use CanTool hook from the gamemode instead of the entity
- Check cl_drawhud before drawing vehicle HUD
- Block Fading Door and No Collide's "Collide with world only" option

Päivitys: 30.12.2024 klo 13.43
tekijältä StyledStrike

- Added Toggle engine bind
- Allow addon creators to override physics initialization logic
- Make the Homing Launcher reset lock on reload, gray out crosshair on reload (Thanks, Redox!)
- Do parent lookup for prop_vehicle_prisoner_pod (fixes vehicles trying to lock own their own seats) (Thanks, Redox!)

Päivitys: 29.12.2024 klo 18.36
tekijältä StyledStrike

- Removed unused model files and optimized texture compression (Thanks, Redox!)
- Tweaked default burnout force
- Tweaked surface grip multipliers
- Allow more foward slip to auto-switch gears
- Allow vehicle turrets to have explosive bullets
- Call InvalidateBoneCache after SetPoseParameter
- Make sure vehicle entity has the GetSeatBoneManipulations function before calling it
- Set Glide icon for sweps (Thanks, Redox!)
- Delete projectiles/missiles on skybox hit

Päivitys: 29.12.2024 klo 5.08
tekijältä StyledStrike

- Bounce aircraft away from skybox
- Added more strobe light options
- Disabled picking up vehicles with the Gravity Gun

Päivitys: 28.12.2024 klo 16.57
tekijältä StyledStrike

- Added VJ Base NPC helper tags (for compatibility) (Thanks, DrVrej!)
- Allow overriding player tag name and color using the Glide_PlayerTagColor hook (Thanks, Redox!)
- Prevent Glide missiles from damaging eachother (Thanks, Redox!)
- Don't check skybox up limit while in a car

Päivitys: 28.12.2024 klo 15.20
tekijältä StyledStrike

- Fix glide_gib_lifetime not respecting 0 (Thanks, DrVrej!)
- Don't let rotors hit **empty** surfaces (Thanks, Redox!)
- Do water splash trace on vehicle-fired bullets (Thanks, Redox!)
- Added a little offset to let turrets do water splash
- Added Strikeforce cannon sound to the Turret tool

Päivitys: 28.12.2024 klo 12.37
tekijältä StyledStrike

- Use proper animation sequences while holding weapons on passenger seats (Thanks, afxnatic!)
- Added rotor wash to helicopters (Thanks, Redox and kirillbrest123)!
- The Insurgent's mass has doubled
- Water Driving tool should allow driving over toxic slime too
- Helicopters can also setup strobe lights now

Päivitys: 27.12.2024 klo 11.06
tekijältä StyledStrike

- Allow developers to define third person camera pivot center (Thanks, kirillbrest123!)
- Updated Russian localization (Thanks, Flarky55!)
- Updated Turkish localization (Thanks, NovaDiablox!)
- Tweaked ragdoll health logic
- Allow changing rotor offset angles
- Allow custom sounds when changing landing gear state
- Added ENT:OnLandingGearStateChange entity function to aircraft
- Make use of landing gear animation length, so that they don't get cut during playback