Garry's Mod

Garry's Mod

Chen's VManip Patch
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Uppdatering: 11 nov @ 9:46

unfortunately inside out vmanip models on lefty viewmodels with gshader library persists

Uppdatering: 10 nov @ 2:46

gshader library no longer funnies out, also fixed inverted things on mirrored viewmodels

Uppdatering: 28 okt @ 6:13

fix for default weapons acting flipped

Uppdatering: 28 okt @ 5:56

gshader library returns eyepos at a different height at times, switched to using the player's reported eyeposition instead

Uppdatering: 26 okt @ 16:53

maybe made preferentially flipped viewmodels more functional

Uppdatering: 24 okt @ 11:04

microfix

Uppdatering: 13 sep @ 8:16

temp revert

Uppdatering: 11 sep @ 12:22

mild patch for arms still sometimes not animating

Uppdatering: 31 mar @ 10:39

fixed a bug with post-reload stuff

Uppdatering: 6 jan @ 11:27

calcview changes to fix stuff, might fix the flashlight problem?