Garry's Mod

Garry's Mod

Chen's VManip Patch
Viser 1–10 av 30 bidrag
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Oppdatering: 11. nov. @ 9.46

unfortunately inside out vmanip models on lefty viewmodels with gshader library persists

Oppdatering: 10. nov. @ 2.46

gshader library no longer funnies out, also fixed inverted things on mirrored viewmodels

Oppdatering: 28. okt. @ 6.13

fix for default weapons acting flipped

Oppdatering: 28. okt. @ 5.56

gshader library returns eyepos at a different height at times, switched to using the player's reported eyeposition instead

Oppdatering: 26. okt. @ 16.53

maybe made preferentially flipped viewmodels more functional

Oppdatering: 24. okt. @ 11.04

microfix

Oppdatering: 13. sep. @ 8.16

temp revert

Oppdatering: 11. sep. @ 12.22

mild patch for arms still sometimes not animating

Oppdatering: 31. mars @ 10.39

fixed a bug with post-reload stuff

Oppdatering: 6. jan. @ 11.27

calcview changes to fix stuff, might fix the flashlight problem?