Garry's Mod

Garry's Mod

Chen's VManip Patch
Showing 1-10 of 30 entries
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Update: Nov 11 @ 9:46am

unfortunately inside out vmanip models on lefty viewmodels with gshader library persists

Update: Nov 10 @ 2:46am

gshader library no longer funnies out, also fixed inverted things on mirrored viewmodels

Update: Oct 28 @ 6:13am

fix for default weapons acting flipped

Update: Oct 28 @ 5:56am

gshader library returns eyepos at a different height at times, switched to using the player's reported eyeposition instead

Update: Oct 26 @ 4:53pm

maybe made preferentially flipped viewmodels more functional

Update: Oct 24 @ 11:04am

microfix

Update: Sep 13 @ 8:16am

temp revert

Update: Sep 11 @ 12:22pm

mild patch for arms still sometimes not animating

Update: Mar 31 @ 10:39am

fixed a bug with post-reload stuff

Update: Jan 6 @ 11:27am

calcview changes to fix stuff, might fix the flashlight problem?