Garry's Mod

Garry's Mod

Chen's VManip Patch
Ergebnisse 1–10 von 30
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Update: 11. Nov. um 9:46

unfortunately inside out vmanip models on lefty viewmodels with gshader library persists

Update: 10. Nov. um 2:46

gshader library no longer funnies out, also fixed inverted things on mirrored viewmodels

Update: 28. Okt. um 6:13

fix for default weapons acting flipped

Update: 28. Okt. um 5:56

gshader library returns eyepos at a different height at times, switched to using the player's reported eyeposition instead

Update: 26. Okt. um 16:53

maybe made preferentially flipped viewmodels more functional

Update: 24. Okt. um 11:04

microfix

Update: 13. Sep. um 8:16

temp revert

Update: 11. Sep. um 12:22

mild patch for arms still sometimes not animating

Update: 31. Mrz. um 10:39

fixed a bug with post-reload stuff

Update: 6. Jan. um 11:27

calcview changes to fix stuff, might fix the flashlight problem?