Barotrauma
Beacon Variety [Beacon Reworks]
กำลังแสดง 1-10 จาก 15 รายการ
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อัปเดต: 29 ส.ค. @ 4: 54pm
โดย NotWendy

- Removed small turrets from all beacons that had them. They did not deal enough damage and only served to announce the presence of the bandit group ahead of time. Now you have a chance to actually be surprised by bandits when entering a beacon.
- Most beacons that support bandit events now come equipped with a railgun during the hard bandit encounter. The rotation angles are very limited, meaning you have to position your submarine right above the beacon to get shot. Be careful.
- Buffed the health of outer beacon walls to 600 HP and increased the health of windows and inner walls by a bit. The goal is to encourage players to fight the enemies inside the beacon with handheld weapons.
- Made minor visual adjustments here and there, and gave beacons more detailed descriptions in the submarine editor.

อัปเดต: 9 ส.ค. @ 6: 01am
โดย NotWendy

- More container tag fixes.

อัปเดต: 8 ส.ค. @ 1: 31pm
โดย NotWendy

- Fixed some visual issues and container tags.

อัปเดต: 7 ส.ค. @ 9: 06am
โดย NotWendy

- Gave Hissihiss more lighting outside.

อัปเดต: 6 ส.ค. @ 4: 37pm
โดย NotWendy

- Added a rework of Hissihiss and its elevator.

อัปเดต: 15 เม.ย. @ 2: 05pm
โดย NotWendy

- Added a missing gap in Morko's crew quarters.

อัปเดต: 14 เม.ย. @ 12: 09pm
โดย NotWendy

- Added Taskumatti.

อัปเดต: 13 เม.ย. @ 5: 39am
โดย NotWendy

- Linked vents to the oxygen generator on Asumus.

อัปเดต: 12 เม.ย. @ 2: 14pm
โดย NotWendy

- Fixed the inconsistency in Telakka's reactor stats.

อัปเดต: 12 เม.ย. @ 9: 34am
โดย NotWendy

- Added Telakka and its shuttle.