Barotrauma
Beacon Variety [Beacon Reworks]
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更新:8月29日 @ 16時54分
更新者:NotWendy

- Removed small turrets from all beacons that had them. They did not deal enough damage and only served to announce the presence of the bandit group ahead of time. Now you have a chance to actually be surprised by bandits when entering a beacon.
- Most beacons that support bandit events now come equipped with a railgun during the hard bandit encounter. The rotation angles are very limited, meaning you have to position your submarine right above the beacon to get shot. Be careful.
- Buffed the health of outer beacon walls to 600 HP and increased the health of windows and inner walls by a bit. The goal is to encourage players to fight the enemies inside the beacon with handheld weapons.
- Made minor visual adjustments here and there, and gave beacons more detailed descriptions in the submarine editor.

更新:8月9日 @ 6時01分
更新者:NotWendy

- More container tag fixes.

更新:8月8日 @ 13時31分
更新者:NotWendy

- Fixed some visual issues and container tags.

更新:8月7日 @ 9時06分
更新者:NotWendy

- Gave Hissihiss more lighting outside.

更新:8月6日 @ 16時37分
更新者:NotWendy

- Added a rework of Hissihiss and its elevator.

更新:4月15日 @ 14時05分
更新者:NotWendy

- Added a missing gap in Morko's crew quarters.

更新:4月14日 @ 12時09分
更新者:NotWendy

- Added Taskumatti.

更新:4月13日 @ 5時39分
更新者:NotWendy

- Linked vents to the oxygen generator on Asumus.

更新:4月12日 @ 14時14分
更新者:NotWendy

- Fixed the inconsistency in Telakka's reactor stats.

更新:4月12日 @ 9時34分
更新者:NotWendy

- Added Telakka and its shuttle.